newmemorywhodis: (Default)
Link ([personal profile] newmemorywhodis) wrote2023-02-10 05:34 pm

The Revival Project: Application


OUT OF CHARACTER:

Name/Handle: Blue
Contact: [plurk.com profile] blueflowers
Other characters: NA
Reserve: Here
Referral: Thalia, Aya


IN-CHARACTER:

Character name: Link
Character journal: [personal profile] newmemorywhodis
Series name: Zelda: Breath of the Wild
Canon notes: Post Breath of the Wild
Species: Hylian (aka human, but with pointy ears)
Age: Technically, around 118-ish. But 100 of those years were spent being in stasis in the Shrine of Resurrection, so physical and mental age is somewhere around 18.

Arrival Condition: Healthy!

History: Wiki link

Personality:
Link's single most defining trait is that he's courageous. It's in the whole job description of being the 'Hero of Hyrule', after all. But it's one that Link embodies, even when he doesn't have any memories to drive that courage. He wakes up, not even knowing who he is or why the fate of Hyrule should be important to him, but he still agrees to fight and work towards stopping Ganon without any hesitation. He knows it's dangerous, and he eventually learns that it's a task that's also already killed him once before. But because he knows it's important, and he's the only one who can help, there's no question for him as to whether he should be involved.

The dark flip-size of Link's courage is that he's reckless, and self-sacrificing. Both Mipha and Zelda have described him as such, and the fact is that his explorations of Hyrule involve a generally inadvisable amount of leaping off of cliffs, bombs, and setting things on fire. Personal safety is not always a consideration that factors heavily into Link's decision making. It's a bit different when other people are involved, though - it's himself that he will casually put at risk, not others.

He also happens to be woefully lacking in social skills. Before losing all of his memories, Link tended to rarely speak - the result of him feeling like he had bottle up and hide any concerns or worries he might have, due to his role as the Hero of Hyrule and the near to 'appear strong'. After losing his memories, Link has basically been spending all of his time alone in the wilderness. He doesn't even remember what the normal rules of society are, and as a result he's rather naive and tactless and abrupt in his responses to people. He's woefully unprepared to deal with living in any kind of community.

But at the same time, he's also very much someone who likes to be useful and to help people. If someone says they need something - whether that be ingredients for a meal, a camp of enemies that need to be cleared out, or building an entirely new town, Link will want to help. Sometimes this is because he's been promised something in return, but in most cases Link just wants to have a task to complete and a way to help someone else out. This even includes people he doesn't like all that much - although nothing says he has to be polite while helping someone out.

And something that comes in handy when he's undertaking his various quests is the fact that Link is highly pragmatic, and a problem solver. If he's outclassed by an enemy, he'll sneak around or use underhanded tactics to whittle them down from a distance before engaging. He'll use his puzzle-solving skills to make his way through the various shrines and challenges scattered across Hyrule, sometimes using quite unorthodox approaches to do so. He's still very good at the general hack-and-slash approach, and it's one he employs frequently - but he's not one to approach all of his problems with brute force.

And lastly, he's also a bit of a hoarder. Link collects stuff, wherever he goes. Mushrooms, bugs, gemstones, various slain monster parts. He will get sidetracked from whatever he's doing by the need to go and pick up a bunch of flowers. For the most part the fact that he can store all of this in the Slate makes this fairly benign, but if there's an object someone else has that he wants - or worse, that someone has promised him - Link will get very insistent about getting that object. (See: the paraglider, the snow and sand boots, the Thunder Helm...)

Abilities:
  • Fighting skills
    As a trained knight, Link is highly capable in combat. This includes abilities such as:
    • Melee weapons: Link can wield a wide range of melee weapons, including swords, clubs, spears, and axes. He's also been known to improvise weapons where needed - such as mops, soup ladles, and tree brances.
    • Archery: he has expert marksmanship, and can be highly precise with a bow
    • Shield: In addition to being able to use his shield generally for defense, he can also use it to parry blows - and in some cases, reflect them back upon the attacker
    • Strength and agility: Link's strong enough to push boulders around, but also agile enough to dodge enemy bows through backflips and fancy footwork

  • Time manipulation
    Link has also the ability to manipulate time, to a small extent. This mostly takes the form of him being able to briefly slow down time - allowing him to move much, much faster than anyone else.

    This effect never lasts more than a few seconds, and manifests in two ways:
    • Flurry rush: When dodging an enemy attack, Link is able to briefly slow down time. This allows him to get in 4-10 hits (depending on the type of weapon), before the enemy is able to react.
    • Slow motion bow: While using a bow mid-air - either from paragliding or jumping down from somewhere - Link can slow down time while aiming, allowing him to line up his shot. How often he can do this depends on how much stamina he has available, as doing this using up his energy very quickly.

  • Champion gifts
    In addition to his own natural abilities, Link has four other powers that were gifted to him by the spirits of the fallen Champions. These include:
    • Mipha's Grace: If Link is injured to the point where he drops unconscious, Mipha's spirit will appear to heal and revive him. Once used, it requires eight hours to recharge.
    • Daruk's Protection: A red crystal sphere appears around Link and protects him from all attacks. After taking a certain amount of damage, the crystal will break - with the spirit of Daruk's briefly appearing for one last moment of protection. This can be used three times, after which it requires six hours to recharge.
    • Revali's Gale: The spirit of Revali appears to create an updraft that lifts Link into the sky. This can be used three times, after which it requires two hours to recharge.
    • Urbosa's Fury: A sphere of light appears around Link, before the spirit of Urbosa appears along with a burst of electricity, damaging and stunning everyone within the sphere. This can be used three times, after which it requires four hours to recharge.


Personal Item: Link's personal item will be the Master Sword, a divine weapon also known as the Sword that Seals the Darkness.

Relevant abilities and powers of the sword in this iteration are:
  • increased power/damage when in the presence of evil & malice (whether the source of that is a particular enemy or location) - this is accompanied by a glowing blue aura
  • while Link is uninjured, the sword can shoot forth beams of energy to attack at a distance
  • after a period of use, the sword will need to 'recharge' before being used again
  • the sword is bound to Link's soul, meaning that he's the only one who can wield it

Sample: TDM thread
trpmods: (Default)

[personal profile] trpmods 2023-02-13 06:51 pm (UTC)(link)
ACCEPTED

Your application has been reviewed and accepted - welcome to The Revival Project! We ask that you take the following steps so you can get started in the game:
✧ Please join & watch: [community profile] revivalproject & [community profile] revivalprojectooc
✧ Friend & watch the mod journal, [personal profile] trpmods

✧ Please fill out and post the Permissions Form in your character's journal.
✧ Reply to the Taken Characters post after filling out the form.
✧ Head over to the Player Contact page and fill out the form there to leave your contact details.

Optional:
✧ Join our Discord Server
✧ Friend and/or follow [plurk.com profile] TRPMods.

✧ Make sure you've checked out the Rules and Game FAQ, and enjoy your time on Agra 10!

(For your convenience, you can check out this post for tips on how to use your Dreamwidth notifications to ensure you never miss an important announcement!)