newmemorywhodis: (Default)
Link ([personal profile] newmemorywhodis) wrote2022-08-03 11:03 am
Entry tags:

Profile



PROFILE


Link




history




personality


Link's single most defining trait is that he's courageous. It's in the whole job description of being the 'Hero of Hyrule', after all. But it's one that Link embodies, even when he doesn't even have any memories to drive that courage. He wakes up, not even knowing who he is or why the fate of Hyrule should be important to him, but he still agrees to fight and work towards stopping Ganon without any hesitation. He knows it's dangerous, and he eventually learns that it's a task that's also already killed him once before. But because he knows it's important, and he's the only one who can help, there's no question for him as to whether he should be involved.

The dark flip-size of Link's courage is that he's reckless, and self-sacrificing. Both Mipha and Zelda have described him as such, and the fact is that his explorations of Hyrule involve a generally inadvisable amount of leaping off of cliffs, bombs, and setting things on fire. Personal safety is not always a consideration that factors heavily into Link's decision making. It's a bit different when other people are involved, though - it's himself that he will casually put at risk, not others.

He also happens to be woefully lacking in social skills. Before losing all of his memories, Link tended to rarely speak - the result of him feeling like he had bottle up and hide any concerns or worries he might have, due to his role as the Hero of Hyrule and the near to 'appear strong'. After losing his memories, Link has basically been spending all of his time alone in the wilderness. He doesn't even remember what the normal rules of society, and as a result he's rather naive and tackless and abrupt in his responses to people. He's woefully unprepared to deal with living in any kind of community.

But at the same time, he's also very much someone who likes to be useful and to help people. If someone says they need something - whether that be ingredients for a meal, a camp of enemies that need to be cleared out, or building an entirely new town, Link will want to help. Sometimes this is because he's been promised something in return, but in most cases Link just wants to have a task to complete and a way to help someone else out. This even includes people he doesn't like all that much - although nothing says he has to be polite while helping someone out.

And something that comes in handy when he's undertaking his various quests is the fact that Link is highly pragmatic, and a problem solver. If he's outclassed by an enemy, he'll sneak around or use underhanded tactics to whittle them down from a distance before engaging. He'll use his puzzle-solving skills to make his way through the various shrines and challenges scattered across Hyrule, sometimes using quite unorthodox approaches to do so. He's still very good at the general hack-and-slash approach, and it's one he employs frequently - but he's not one to approach all of his problems with brute force.

And lastly, he's also a bit of a hoarder. Link collects stuff, wherever he goes. Mushrooms, bugs, gemstones, various slain monster parts. He will get sidetracked from whatever he's doing by the need to go and pick up a bunch of flowers. For the most part the fact that he can store all of this in the Slate makes this fairly benign, but if there's an object someone else has that he wants - or worse, that someone has promised him - Link will get very insistent about getting that object. (See: the paraglider, the snow and sand boots, the Thunder Helm...)



abilities


INCREASED PHYSICAL ABILITIES: Link's strong enough to push boulders around, but also agile enough to dodge enemy bows through backflips and fancy footwork. Additionally, having completed all of the Shrine of Light Trials, Link has extremely high stamina and resistance. He can take a lot of hits before going down, and perform physically straining tasks such as climbing for far longer than others can.

FIGHTING SKILLS: As a trained knight, Link is highly capable in combat. This includes abilities such as:

  • Melee weapons: Link can wield a wide range of melee weapons, including swords, clubs, spears, and axes. He's also been known to improvise weapons where needed - such as mops, soup ladles, and tree brances.
  • Archery: he has expert marksmanship, and can be highly precise with a bow
  • Shield: In addition to being able to use his shield generally for defense, he can also use it to parry blows - and in some cases, reflect them back upon the attacker


SPEED BURSTS: Link has the ability to - for very brief moments - move very, very fast. From his perspective, it appears like a slowing down of time.

This effect never lasts more than a few seconds, and manifests in two ways:

  • Flurry rush: When dodging an enemy attack, Link is able to briefly able to move ridiculously fast - allowing him to get in 4-10 hits (depending on the type of weapon), before the enemy is able to react.
  • Bullet time archery: While using a bow mid-air - either from paragliding or jumping down from somewhere - Link can fire off multiple shops rapidly. Since to him it appears like everyone else has slowed down, he's able to aim and line up each shot. Rather that lasting for a set period of time, this ability draws upon Link's stamina. When his stamina is gone, he can't do this anymore


SEEING SPIRITS: Link has the ability to see spirits that would otherwise be invisible. This takes the form of him being able to see forest-spirit koroks, dragons, and also 'poes' - little blue wisps of light that are heavily implied to be the spirits of the dead.